Antidrum 2 is a deep collection of unique real-world sounds, objects and instruments in all shapes and sizes (including human-shaped). You'll find a wide variety of sound sources, including finger snaps, radio transmissions, baritone sax phrases, reverberant junk percussion, boom-whackers, tuned water glasses, farts and other bodily functions, pvc didgeridoos and plumbing pipe megahorns, rainstick, metal bars, soda bottles, stopwatch, thunder drum, slinky, trash cans, water bowls, sound-designed drum kits, atmospheres and more. We've taken these sources - both common and strange - and subjected them to our full toolbox of UI control features for Kontakt 5.5 (or later), sound design and sonic manipulation techniques to explore every nuance and turn each one into a fully playable and flexible instrument concept that you can play and use in nearly any track, soundscape, video game and film sound mix.